Tag Archives: node.js

Tinkerforge Node-RED nodes

For a recent project I’ve been working on a collection of different Node-RED nodes. Part of this set is a group of nodes to interact with Tinkerforge Bricks and Bricklets.

Tinkerforge is a platform of stackable devices and sensors/actuators that can be connected to via USB or can be attached directly to the network via Ethernet or Wifi.

Tinkerforge Stack

Collections of sensors/actuators, known as bricklets, are grouped together round a Master Brick. Each Master Brick can host up to 4 sensors/actuators but multiple Master Brick’s can be stacked to add more capacity. The Master Brick also has a Micro USB socket which can be used to connect to a host machine running a deamon called brickd. The host runs a daemon that handles discovering the attached devices and exposes access to them via an API. There are also Ethernet (with and without PoE) and WiFi bricks which allow you to link the stack directly to the network.

As well as the Master Brick there is a RED Brick which contains a ARM Cortex A8 processor, SD card, USB socket and micro HDMI adapter. This runs a small Linux distribution (based on Debian) and hosts a copy of brickd.

There are bindings for the API in a number of languages including:

  • C/C++
  • C#
  • Delphi
  • Java
  • Javascript
  • PHP
  • Perl
  • Python
  • Ruby

For the Node-RED nodes I took the Javascript bindings and wrapped them as Node-RED nodes. So far the following bricklets are supported:

Adding others shouldn’t be hard, but these were the ones I had access to in order to test.

All the nodes share a config node which is configured to point to the instance of the brickd the sensors are linked and it then provides a filtered list of available bricklets for each node.

Node-RED - Google Chrome_004

The code for the nodes can be found here and is available on npmjs.org here